Game of the Year Award Thing 2012: Visuals

Round 2! Fight! Or, at the very least, engage in a rousing and civil discussion about video games. The topic rotates around visual splendor in the Disembodided Voices Game of the Year Award Thing 2013, so expect a lot of inadequate adjectives about the way stuff looks as two hours of quality podcast material unfold. The competition is fierce, pitting the most beautiful of landscapes against the most jaw-dropping of action sequences, and Season 3 of My Little Pony was inches away from taking home the prize. Enjoy the show, and feel free to be opinionated in the comments! Also feel free to be totally quiet. Your extroversion preferences are respected here at Disembodied Voices. [audio http://dl.dropbox.com/u/98302924/DVGOtYAT%202013%20-%20Visuals.mp3]

The Winners of Visuals:

Best Stuff You Look at Technically:

  • Dear Esther
  • Max Payne 3
  • Battlefield 3: Armored Kill
  • Assassin's Creed 3

A winner is... Assassin's Creed 3

Best Stuff You Look at Overall:

  • Journey
  • World of Warcraft: Mists of Pandaria
  • Darksiders II
  • Gravity Rush

A winner is... Darksiders II

Kirby and Meta Knight Present... Best Character Design:

  • LEGO Lord of the Rings / LEGO Batman 2: DC Heroes
  • Assassin's Creed III
  • Dragon's Dogma
  • Thomas Was Alone

A winner is... Dragon's Dogma

Niftiest Visual Aside (props to Stephen for the name and correcting Bryan):

  • Sand Physics - Journey (Bryan)
  • The Panoramic Gamepad - Nintendo Land (Stephen)
  • Blinking - Dishonored (Cameron)
  • Griffon on Fire - Dragon's Dogma (Zachary)

A winner is... all of them!

Game of the Year Award Thing 2012: Gameplay

It's a new year, and that means it's time to talk about the old one! The Disembodied Voices Game of the Year Award Thing  has arrived with a gargantuan kablam, here to round up 2012's highest and lowest peaks with the subtle poignancy this podcast is known for. "Gameplay" is merely the first of many categories, so look forward to the coming weeks of more heated discussion and joyful reminiscing. The results of this episode are published below, which is an open invitation for you-- the listener-- to jot down your own winners in the comments. Friendly discussion and no hard feelings will follow. Unless you dig up the Dishonored vs. Mark of the Ninja discussion, in which case you're blacklisted. [audio http://dl.dropbox.com/u/98302924/DVGotYAT%202013%20-%20Gameplay.mp3]

Opening/ending song: Full Mast, originally from The Legend of Zelda: Wind Waker and remixed by Preenus.

The Winners of Gameplay:

Best Stuff You Play:

  • Mark of the Ninja
  • SSX
  • Dishonored
  • XCOM: Enemy Unknown

A winner is... Dishonored

Best New Thingy in a Game:

  • Pawns - Dragon's Dogma
  • Anonymous Multiplayer - Journey
  • Blink - Dishonored
  • Paint Mechanic - The Unfinished Swan

A winner is... Blink - Dishonored

Best Level Design:

  • Far Cry 3
  • Darksiders II
  • Legend of Grimrock
  • Dishonored

A winner is... Darksiders II

Best Stuff You Play With Additional Participants:

  • SSX
  • Nintendo Land
  • Total War: Shogun 2
  • Call of Duty: Black Ops 2

A winner is... Nintendo Land

Episode 66: Decaf Coffee is Just Fine (no it's not)

Video games fly through the air like sparks at a bonfire made of podcasts in Disembodied Voices Episode 66! The entire DV Cast is here to talk about the journey of Journey, the revengeful downfall of Just Cause 2, the deep space adventures of FTL, the intense radicalness of Noitu Love 2: Devolution, the death-like grip of Darksiders II, the public indecency of The Last Story, the unfortunate story of Far Cry 3, the ever-present shadow of Black Ops 2, the simple wonder of Nintendo Land, and-- believe it or not-- much more. Yes, Stephen is rambling away with personal anecdotes, Cameron is playing loud music to be annoying, Zachary is feeling "eh", and Bryan almost resigns as host, but there are still lots of video games. [audio http://dl.dropbox.com/u/98302924/Disembodied%20Voices%20-%20Episode%2066.mp3]

Opening song:  Test Dummy, originally from Mega Man 2 and remixed by AE.

Ending song: Burning Up, originally from Dr. Mario and remixed by DJ Redlight.

Episode 65: No Tacos in Assassin's Creed 3

Hello, listeners, and welcome to the 65th episode of Disembodied Voices, the podcast that always talks about video games because why not? Stephen is the only one who doesn't feel the Need for Speed this week and clearly isn't the Most Wanted host, but he still has a couple of ridiculous stories from the explosive world of Just Cause 2. If you're still pining for more open-world shenanigans, Cameron has a pretty good story about how he killed five tigers using only a bow and Molotov cocktail thanks to Far Cry 3. On a less violent note, Nintendo Land is way better than it should be, and it is talked about with joyful wonder and wonderful joy. The Wii U itself also gets a mash-up discussion of simple reactionary thoughts and critical analysis. Oh, anda  Dishonored vs. Thief: Deadly Shadows discussion turns into a coup staged by the power-hungry Bryan. It's a crazy episode, folks. [audio http://dl.dropbox.com/u/98302924/Disembodied%20Voices%20-%20Episode%2065.mp3]

Opening song:  Test Dummy, originally from Mega Man 2 and remixed by AE.

Ending song: Saturday Night Speedway, originally from Sonic CD and remixed by Gecko Yamori.