Episode 128: Bastion's in the Past...ion

From the parting mists steps a man, sallow eyes lit by the neon glow of a hundred distant city lights like a bowl of souls catching fire. He's been to Hell and back, this man, and pain trails him in the night. "Transistor," the man they call Cameron whispers through the dark, "isn't as good as Bastion."

Well, Stephen "Never Shuts Up" Kelly has a more optimistic appraisal of the situation, and he gingerly attempts to step around the spoilers for Bryan's sake. To further disillusion Cameron, Dark Souls 2 has bested him and nobody wants to play Titanfall; they'd rather talk in-depth about TV's Arrow and its distinctly non-Marvel take on superheroes. This bores Cameron, as does brand new segment Stephen's Haphazard Video Game Reviews... Yeah, which invites listeners and a rinky-dink tale of Sonic Advanced and a little bit of pinball. After all of these difficult times, it's a wonder that Cameron wants to extend the podcast past its usual hour mark to discuss the nature of action adventure games and whether or not that genre actually makes any sense.

Direct link to the episode yaaaaaaay!

Opening song: Chalupa Pass, from Minimap and composed by coda.

[audio https://www.cubby.com/p/_3a61f301007444d39f93ee088e176244/Disembodied%20Voices%20-%20Episode%20128.mp3]

Episode 9: Kentucky Popsicles

Zachary is tortured mercilessly with tantalizing details concerning Bastion and pie (both of which were determined to be superb) and vents his rage on an innocent listener who just wanted to talk about Eve Online. Of course, Bryan would rather discuss gaming habits and the futile attempt to play the far-too-many games we own. Meanwhile, Stephen tries to convince his fellow panelists that Devil May Cry would work on the SNES (which, admittedly, it wouldn't) and ends up shrieking in an entirely creepy voice. If that hasn't hooked you, download Disembodied Voices Episode 9 and listen for yourself! [audio http://dl.dropbox.com/u/24480952/Disembodied%20Voices%20-%20Episode%209.mp3]