Game of the Year Award Thing 2012: Visuals

Round 2! Fight! Or, at the very least, engage in a rousing and civil discussion about video games. The topic rotates around visual splendor in the Disembodided Voices Game of the Year Award Thing 2013, so expect a lot of inadequate adjectives about the way stuff looks as two hours of quality podcast material unfold. The competition is fierce, pitting the most beautiful of landscapes against the most jaw-dropping of action sequences, and Season 3 of My Little Pony was inches away from taking home the prize. Enjoy the show, and feel free to be opinionated in the comments! Also feel free to be totally quiet. Your extroversion preferences are respected here at Disembodied Voices. [audio]

The Winners of Visuals:

Best Stuff You Look at Technically:

  • Dear Esther
  • Max Payne 3
  • Battlefield 3: Armored Kill
  • Assassin's Creed 3

A winner is... Assassin's Creed 3

Best Stuff You Look at Overall:

  • Journey
  • World of Warcraft: Mists of Pandaria
  • Darksiders II
  • Gravity Rush

A winner is... Darksiders II

Kirby and Meta Knight Present... Best Character Design:

  • LEGO Lord of the Rings / LEGO Batman 2: DC Heroes
  • Assassin's Creed III
  • Dragon's Dogma
  • Thomas Was Alone

A winner is... Dragon's Dogma

Niftiest Visual Aside (props to Stephen for the name and correcting Bryan):

  • Sand Physics - Journey (Bryan)
  • The Panoramic Gamepad - Nintendo Land (Stephen)
  • Blinking - Dishonored (Cameron)
  • Griffon on Fire - Dragon's Dogma (Zachary)

A winner is... all of them!

Episode 65: No Tacos in Assassin's Creed 3

Hello, listeners, and welcome to the 65th episode of Disembodied Voices, the podcast that always talks about video games because why not? Stephen is the only one who doesn't feel the Need for Speed this week and clearly isn't the Most Wanted host, but he still has a couple of ridiculous stories from the explosive world of Just Cause 2. If you're still pining for more open-world shenanigans, Cameron has a pretty good story about how he killed five tigers using only a bow and Molotov cocktail thanks to Far Cry 3. On a less violent note, Nintendo Land is way better than it should be, and it is talked about with joyful wonder and wonderful joy. The Wii U itself also gets a mash-up discussion of simple reactionary thoughts and critical analysis. Oh, anda  Dishonored vs. Thief: Deadly Shadows discussion turns into a coup staged by the power-hungry Bryan. It's a crazy episode, folks. [audio]

Opening song:  Test Dummy, originally from Mega Man 2 and remixed by AE.

Ending song: Saturday Night Speedway, originally from Sonic CD and remixed by Gecko Yamori.

Episode 64: Jim

When Disembodied Voices calls your name, don't turn away. Face your fate and embrace your destiny. In this particular episode of your destiny, Stephen is nowhere to be found, and since he's the one who writes these descriptions, whatever went on during this week's podcast is a mystery. Bryan, Cameron, and Zachary probably talked about cool things like Need for Speed: Most Wanted, Assassin's Creed III, and-- of course-- the Wii U in all its grandness. Also, a weird dude named Jim shows up at some point. That alone should provide a convincing reason to check out Disembodied Voices Episode 64. [audio]

Opening song:  Test Dummy, originally from Mega Man 2 and remixed by AE.

Ending song: Saturday Night Speedway, originally from Sonic CD and remixed by Gecko Yamori.